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Lethal Sightings Ascended v1.11 Server API 1.16+ Required and Visual C++ 2022 Runtime Files Required EXTINCTION FIXES (no config changes)
Lethal Sightings Ascended v1.09 Server API 1.16+ Required and Visual C++ 2022 Runtime Files Required Crash fixes Changed random spawn delay logic: Time is now configurable. (previously was 0 to 59) Added RandomStartupSpawnDelayMin //Minimum delay in minutes Added RandomStartupSpawnDelayMax //Maximum delay in minutes Click to expand... Added SpawnFrequencyChance to allow an actual chance to fail/succeed a rare spawn. Removed SpawnChances as this was a confusing setting which didn't need modified. (config changes to General)
Added RandomStartupSpawnDelayMin //Minimum delay in minutes Added RandomStartupSpawnDelayMax //Maximum delay in minutes Click to expand...
RandomStartupSpawnDelayMin
RandomStartupSpawnDelayMax
SpawnFrequencyChance
SpawnChances
General
Lethal Sightings Ascended v1.08 Server API 1.16+ Required and Visual C++ 2022 Runtime Files Required Fixed API errors (AB release) (no config change)
Lethal Sightings Ascended v1.07 Server API 1.12+ Required and Visual C++ 2022 Runtime Files Required Rare/SuperRare spawns will be relocated that spawn near a player base/structure. (no config change)
Lethal Sightings Ascended v1.06 Server API 1.12+ Required and Visual C++ 2022 Runtime Files Required Added new spawn message token {type} to display the dino type. Added crash protection for failed spawns. (config change to Messages)
{type}
Messages
Lethal Sightings Ascended v1.04 Server API 1.12+ Required and Visual C++ 2022 Runtime Files Required Fixed issue for host licenses. (no config changes)
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