ImplantFix (TravelFix)

ImplantFix (TravelFix) 1.0

arkfusion

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arkfusion submitted a new resource:

ImplantFix (TravelFix) - Will delete duplicate entries of the implant after ServerTravel to fix Client Disconnect Bug

There is currently a bug in ARK related to players' cluster data. Every time you travel between servers, the implant is duplicated, causing the stored ARK data to grow larger and larger.

This leads to various issues, such as:
  • Disconnects immediately after spawning
  • Long loading times for structures after logging in
  • Additional difficulties when traveling between servers

The bug has already been reported to Wildcard.
Until an official fix is released, we are providing...

Read more about this resource...
 
First of all: Nice that you instead of WC takes care about that issue (y)(y)(y)
Its a rare issue in our cluster, only less players affected but its ofc annoying for them.

We tried today your plugin, sadly still the same issue: means login, no base, HUD flickers, timeout.
 
First of all: Nice that you instead of WC takes care about that issue (y)(y)(y)
Its a rare issue in our cluster, only less players affected but its ofc annoying for them.

We tried today your plugin, sadly still the same issue: means login, no base, HUD flickers, timeout.

Did you had a look into the chat? There should be a message like "4 bat implants removed". If this doesnt show up, try killing yourself and respawn
 
There was nothing like that mentioned in the chat. But to be honest, the bug with duplicate implants is quite old, Wildcard already fixed that themselves.

Regarding the cluster data file (EOS), this is also not something new. I already reported it to Wildcard back in July 2025 - as expected, there was no response:

Your plugin description just sounded very confident, especially since the issue you described is currently affecting two players in our community that I'm aware of.
But maybe it will not help us/the affected players, because they have no implant duplication?
 
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