Vaultorama

Vaultorama 2.0

uaca

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uaca submitted a new resource:

Vaultorama - vaults virtual vaults store items transfer

Vaultorama is now available for ARK: Survival Ascended. This feature allows players to store an unlimited number of items in virtual vaults. It can be used to transport large quantities of items either within the same map or to a different one. Additionally, Vaultorama permits the transfer of normally restricted items, such as elements and trophies, to other maps.

Commands:

/store
Add items to the default vault. Can be used multiple times to add more items to the same vault...

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I have a problem with your Vaultorama plugin.

I manage to put my items with /store but if I do /store several times in a row it overwrites the other one.
 
Hello, with the latest ARK update the server crashes when you want to save something to the vault.

Server Version: 59.7
Game Version: 59.9
 

So I see, well thank you for changing it to a free resource.

Getting
07/15/26 00:26 [Vaultorama][warning] Missing 'auto-create-vault-on-death' in config!
07/15/26 00:26 [Vaultorama][warning] Missing 'time-on-screen' in 'list' config!

In the terminal window, guess those are new functions that are not in the current config?[/warning][/warning]
 
Last edited:
{
"key": "",
"mysql": {
"host": "",
"user": "",
"pass": "",
"db": "",
"port": 3306
},
"serverKey": "",
"lockToMap": true,
"overrideLockToMapPermission": "",
"decay": 2592000,
"radius": 1500,
"maxItems": 600,
"cooldown": 1,
"playerCombatCooldown": 60,
"tribeCombatCooldown": 0,
"offlineVault": {
"enabled": true,
"combatLog": 5,
"requiredPermission": ""
},
"purge": {
"runOnStart": true,
"after": 300
},
"auto-create-vault-on-death": {
"enabled": true,
"required-permission": "",
"prefix": "death-",
"blocked": [
"BeeHive",
"FishBasketFilled",
"TaxidermyDermis",
"MiniBossDrop"
]
},
"commands": {
"store": {
"command": "/store",
"requiredPermission": "",
"requireTransmitter": false
},
"take": {
"command": "/take",
"requiredPermission": "",
"requireTransmitter": false
},
"cd": {
"command": "/pvp"
},
"list": {
"command": "/list",
"time-on-screen": 5.0
},
"recoverLastDeath": {
"command": "/recover"
}
},
"validTransmitter": [
"Terminal",
"Transmitter",
"Mission",
"Supply"
],

"messages": {
"sender": "[JBR]",
"mustBeNearTransmitter": "<RichColor Color=\"1, 0, 0, 1\">You must be near an Obelisk/Terminal to access its vault</>",
"cooldown": "Try again after {} seconds.",
"noPermission": "<RichColor Color=\"1, 0, 0, 1\">No permission to use the command</>",
"vaultNotFound": "<RichColor Color=\"1, 0, 0, 1\">No vault found</>",
"full": "<RichColor Color=\"1, 0, 0, 1\">Vault is full, use another vault</>",
"noVault": "I've searched far and wide, but alas, I have found nothing.",
"itemsStored": "Items stored at vault <RichColor Color=\"1, 0, 1, 1\">{}</> successfully",
"vaultList": "Name: {}, Items: {}, Decay in {}, From Map {}",
"noItemsStored": "You need some items to create a vault",
"itemBlocked": "Is not possible to add <RichColor Color=\"1, 0, 0, 1\">{}</> to a vault",
"playerCombatCooldown": "Player in combat. Try again after {} seconds.",
"tribeCombatCooldown": "Tribe in combat. Try again after {} seconds.",
"inCombat": "In combat for the next {} seconds.",
"notInCombat": "Not in combat.",
"lockToMap": "O cofre está armazenado no {} e não pode ser retirado neste mapa.",
"lockToMapOther": "Esse cofre foi criado no {} e não é possível adicionar items neste mapa."
},
"blocked": [
"BeeHive",
"FishBasketFilled",
"TaxidermyDermis",
"MiniBossDrop"
],
"initial": [
"PrimalItemStructureSkin_Custom",
"PrimalItemSkin_PlayerCostume_Custom",
"PrimalItemDinoCostume_Custom",
"PrimalItem_StartingNote"
]
}


this is the full config in case you want to test it out, if enabled when the players dies, it creates a vault with the death itens.
You can ignore the warning or add the section to your config and it will work
 
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